The game is changing as day one at the Consumer Electronics Show (CES) revealed some exciting new trends in the area of gaming.
Immersion was one of the most exciting trends, increasing your sensation of actually being in the game. A few of the products being introduced in this area were:
- The Razer OSVR that combined a virtual reality headset and controller-less hand motion technology to allow you to create your own open source virtual reality.
- The Oculus Rift Crescent Bay, which added the element of sound immersion to visual immersion. This advancement will allow VR developers to track a wearer’s head motion and respond to it once a sound has been pinpointed.
- The Omni by Virtuix, it is a 360-degree treadmill that enables natural movement in VR, and maybe one of the coolest products at the CES Gaming section.
Wearable gaming, bringing gaming to you in unexpected ways, with innovative products like:
- GameKicks by Skechers, which turns your kid’s shoes into a “Simon-like” game.
- Synergy Technologies’ Smart Watch for kids, that comes pre-loaded with 3 games, voice recording ability, a camera, and sound imitation software in a fun kid oriented user-friendly interface.
Gaming coming off the phone/tablet and back to the TV, with the amazing advancements in 3D and 4K TVs, it isn’t surprising to see game developers take advantage of these great visual tools. The surprising thing for me was how they are doing it, by allowing you to download and play your favorite Android games on the TV via a AppleTV-sized gaming console. There was:
- The OBox Gaming Console from Snail, which in addition to allowing you to download Android games, has a game of its own developed for 3D TVs, and the graphic effects were stunning.
- The PLAYDROID TV offered by Lexibook benefits the user by offering a single 3-way controller that can be used for all of the Android games.
- And Forge TV by Razer, which has the great styling Razer is known for, and the functionality seemed good as well.
With these game-changing products coming to market later this year, so many people I spoke with already talking about what is next in the area of gaming in the near future. I am so glad that in Classroom Antics Tech Camps we get to show kids what the future of gaming technology education can offer them.